The Armory makes your armies harder to beat. It adds a flat defense bonus to every fight you defend, on your home island and on every event island you hold.
How it works
Each Armory adds +1% defense per level. You can build 2, and their levels add up: 2 Armories at level 9 give +18%.
The bonus is a regular buff: it is added to your other defense buffs (field upgrades, artifacts, spells) before the effectiveness multiplier.
Levels
Every site starts at level 1 and can be upgraded to level 9 with Soulstones. The cost shown is for reaching that level. While Builder's Grace is active, level-ups cost 20% less.
| Level | Upgrade cost | Defense bonus |
|---|---|---|
| 1 | — | +1% |
| 2 | +2% | |
| 3 | +3% | |
| 4 | +4% | |
| 5 | +5% | |
| 6 | +6% | |
| 7 | +7% | |
| 8 | +8% | |
| 9 | +9% |
Getting a Armory
Turn any unlocked site (except the Temple) into a Armory for
100'000Soulstones. The new site starts at level 1, and the levels of the site you replaced are lost. You can have up to 2 of them, locked plots included.
Tips
- The Armory never runs out and needs no attention, which makes it a solid long-term upgrade for players who hold event islands.
- For a short burst of defense, cast Bastion in the Temple on top.
