The Dual Recruiter recruits the Ranax or the Vahloc, whichever you pick. It is a blueprint site: you can have one for each Dual Recruiter Blueprint still in your inventory.
The blueprint
- Blueprints are a rare find in event-island treasures, most often in divine chests. They never expire and stack up to 3.
- Building does not use the blueprint up, but each one counts for one site: with two blueprints you can have two Dual Recruiters.
- Discard a blueprint and your Dual Recruiter stays. To build another, or to replace one you switched out, you need more blueprints in your inventory than Dual Recruiters you already have.
Picking the unit
A new Dual Recruiter starts on Ranax. You can switch at any time, as often as you like. A switch first recruits everything due so far as the old unit, then the site starts on the new one. It recruits as fast as a Ranax Hollow or Vahloc Incantation of the same level.
Levels
Every site starts at level 1 and can be upgraded to level 9 with Soulstones. The cost shown is for reaching that level. While Builder's Grace is active, level-ups cost 20% less.
| Level | Upgrade cost | Speed | Ranax per hour | Vahloc per hour |
|---|---|---|---|---|
| 1 | — | 1× | 60 | 60 |
| 2 | 1.25× | 75 | 75 | |
| 3 | 1.5× | 90 | 90 | |
| 4 | 1.75× | 105 | 105 | |
| 5 | 2× | 120 | 120 | |
| 6 | 2.25× | 135 | 135 | |
| 7 | 2.5× | 150 | 150 | |
| 8 | 2.75× | 165 | 165 | |
| 9 | 3× | 180 | 180 |
Getting a Dual Recruiter
Turn any unlocked site (except the Temple) into a Dual Recruiter for
100'000Soulstones. The new site starts at level 1, and the levels of the site you replaced are lost. Building one needs a blueprint in your inventory: you can have as many as you hold blueprints.
Tips
- Recruit Ranax while you attack, and switch to Vahloc when your neighbours start sending armies.
- Level-ups carry over when you switch, so the site keeps its level whichever unit it recruits.
See also
RanaxInfernal glass cannon: huge attack, almost no defense.
VahlocThe strongest common defender, built to stop Ranax and Teryx attacks.
StorehouseAdds one inventory slot per level, for rewards you keep and use later.
Treasure FieldsTreasure fields pay out loot on a timer to whoever holds them; luck decides how good it is.