Dominion

Porter

Porter makes the map small. Its moves between islands take only seconds, so its army is wherever it needs to be: reinforcing, raiding or grabbing a treasure before anyone can react. It also starts with a larger Druid Naki army.

Loadout and perks

Porter starts every Dominion round with 175 Druid Naki.

  • Island-to-island moves take 5 seconds.

How to play

  • Play the whole map. With near-instant travel you can defend one island and threaten another at the same time.
  • Reinforce late. Let a contested field draw an attack, then move in to swing the fight.
  • Go for timed objectives first: treasures and islands others need half a minute to reach are yours to take.

Synergies and counters

Works well with

Porter boosts any aggressive plan: it delivers a burst anywhere, on demand.

Watch out for

Porter has no combat bonus, so a dug-in Tank can still refuse the fight. Mobility wins races, not sieges.

Verdict

The map-control specialist. Pick Porter to out-position opponents who think in straight lines.

See also