Porter makes the map small. Its moves between islands take only seconds, so its army is wherever it needs to be: reinforcing, raiding or grabbing a treasure before anyone can react. It also starts with a larger Druid Naki army.
Loadout and perks
Porter starts every Dominion round with 175 Druid Naki.
- Island-to-island moves take 5 seconds.
How to play
- Play the whole map. With near-instant travel you can defend one island and threaten another at the same time.
- Reinforce late. Let a contested field draw an attack, then move in to swing the fight.
- Go for timed objectives first: treasures and islands others need half a minute to reach are yours to take.
Synergies and counters
Works well with
Porter boosts any aggressive plan: it delivers a burst anywhere, on demand.
Watch out for
Porter has no combat bonus, so a dug-in Tank can still refuse the fight. Mobility wins races, not sieges.
Verdict
The map-control specialist. Pick Porter to out-position opponents who think in straight lines.

