Rise in Time runs two kinds of world. Ove is one persistent world that never resets. Dominion worlds are short rounds that open every hour and end with one winner. Both are built from the same pieces: islands, fields and portals.
In this section
IslandsThe island types of Rise in Time: Ove home and event islands, rock islands, and the rings of a Dominion map.
Field TypesEvery field type on the map and the unit each one recruits.
PortalThe portal is the only gate of an island: every attack between islands starts or ends on one.
Treasure FieldsTreasure fields pay out loot on a timer to whoever holds them; luck decides how good it is.
Field BuffsField buffs and upgrades: attack, defense, recruiting, mining, harvest, healing and plague.Movement times
| Mode | Attack another island | Support another island | Move one field |
|---|---|---|---|
| Dominion | 30 s | 5 s | 1 s |
| Ove | 60 s | 5 s | 1 s |
Times do not depend on the units you send. Exceptions: Spotter Naki spy in one second, the Porter legend crosses between islands faster, and the Ovivi teleports.