OveDominion

Islands

The worlds of Rise in Time are made of islands, each a small map of fields with one portal. Which islands exist, and how long they last, depends on the mode.

Islands in Ove

  • Home island: every player's own base. It cannot be attacked and never disappears; its plots hold your sites.
  • Event islands: small, medium and large islands that appear every hour and vanish after a few days. Bigger ones produce more Wild Essence and are fought over harder. New players also get their own small starter islands.
  • Rock roosts: rare islands that are won through a shared Wild Essence pool instead of by force.

Islands in Dominion

A Dominion map is a set of rings that vanish from the outside in:

RingIslandsVanishes after
Starter islands2010 minutes
Common islands815 minutes
Rare islands418 minutes
Supreme island1Never
  • Each player starts on a starter island of their own, which nobody else can attack.
  • The common and rare rings start in the hands of system armies, stronger the further in you go.
  • The supreme island in the centre stays until the end and decides the round.

Everything on an island, units included, is lost when it vanishes, so move inward in time.

See also