Plague Ward

Plague Ward grants total plague immunity for a week. As the Temple's highest-tier spell (level 9, 6,000 Wild Essence), it is the ultimate insurance against plague warfare in Project OVE.

Effect & cost

Plague Ward is a Temple of the Ancients spell in Project OVE. Once cast it stays active for 7 days, and each spell slot is locked for 24 hours after a change.

Detail
Effect100% plague immunity
Cost6,000 Wild Essence
Temple levelLevel 9
Duration7 days
Re-cast lock24 hours

How to use it

  • Cast it when facing plague-based aggression — full immunity neutralises an entire disruption strategy.
  • Its cost is the highest in the Temple, so save it for when plague is a genuine threat rather than a default blessing.

Synergies

The direct counter to plague-spreading playstyles; keep Wild Harvest active to afford it.

New to the persistent world? Start with the Project OVE guide to see how the Temple fits in.