Demolisher

Demolisher plays scorched-earth. For a Soulstone cost you can raze fields you own — removing them from the map entirely and locking them so no one, including you, can use them again. It is Dominion's premier denial and disruption legend.

Starting loadout

Demolisher begins each Dominion round with a fixed package of units, Soulstones, runes and a signature effect:

Value
Starter units100× Druid Naki
Starting Soulstones0
Starting runesNone

Signature effect: Can demolish owned fields (for a Soulstone cost), locking them for everyone.

How to play Demolisher

  • Deny, don't just hold. When a field is about to fall, demolishing it can be better than losing it — you turn a captured asset into a permanent hole in the enemy's map.
  • Shape the battlefield. Lock down key connective fields to cut off enemy movement and funnel attackers into ground you control.
  • Spend demolitions surgically. They cost Soulstones and are irreversible, so use them to protect a lead or break a stalemate, not reflexively.

Synergies & counters

Works well with

Denial pairs with economy so you can afford to raze freely — Blue Blood keeps the Soulstones flowing for repeated demolitions.

Watch out for

Demolisher does nothing to win fights outright; a legend that simply out-armies you ( Beastmaster) can overwhelm the map faster than you can lock it.

Verdict

A control-oriented disruptor. Pick Demolisher to warp the map and deny opponents ground on your terms.

New to Dominion legends? Start with the Legends overview to see how picking works.