Starter Island
The most common island type where everyone lands with his airship. There is a pleasant climate on the island. But appearances are deceptive, because under the peaceful facade are hidden suspicions, intrigues and an approaching danger.
The most common island type where everyone lands with his airship. There is a pleasant climate on the island. But appearances are deceptive, because under the peaceful facade are hidden suspicions, intrigues and an approaching danger.
The Starter Region is the home of the naki tribe and moderate spirits. Druid Nakis and Guard Nakis living next to Forest Spirits and Grass Spirits.
| Field name | Recruitable units |
|---|---|
| Airship | Druid Naki |
| Forest | Druid Naki, Forest Naki |
| Grassland | Druid Naki, Grass Naki |
| High Grass | Guard Naki |
| Treasure field | None |
| Portal | None |
The amount of airships a starter island has, depends on the world type. There can be up to four airships on the outer fields. In the middle is a portal, the only connection to other islands. Around the portal there are four lesser treasure fields which each grants a treasure every 4 hours if a player obtains it.