[{"data":1,"prerenderedAt":77},["ShallowReactive",2],{"article:systems\u002Feffectiveness":3},{"title":4,"paragraph":5,"chapters":6},"Effectiveness","Every unit belongs to one of four combat types: Astral, Infernal, Primal or Umbral. The combat types form a counter cycle, and units fighting against a countered type get an effectiveness buff of up to +100%. The buff is applied in every fight, for the attacker and the defender alike.",[7,37],{"subtitle":8,"dynamicContents":9},"Combat Types",[10,13,35],{"type":11,"content":12},"text","The counter cycle is: \u003Cstrong>Astral beats Infernal, Infernal beats Primal, Primal beats Astral\u003C\u002Fstrong>. Umbral units stand outside the cycle — they counter nothing, but nothing counters them either.",{"type":14,"content":15},"table",{"header":16,"rows":21},[17,18,19,20],"Combat Type","Beats","Beaten By","Units",[22,27,29,31],[23,24,25,26],"Astral","Infernal","Primal","{{ Athlas # article\u002Funits\u002Fathlas }}, {{ Vahloc # article\u002Funits\u002Fvahloc }}, {{ Ovivi # article\u002Funits\u002Fovivi }}",[24,25,23,28],"{{ Guard Naki # article\u002Funits\u002Fguard-naki }}, {{ Ranax # article\u002Funits\u002Franax }}, {{ Raider Naki # article\u002Funits\u002Fraider-naki }}, {{ Teryx # article\u002Funits\u002Fteryx }}",[25,23,24,30],"{{ Grass Spirit # article\u002Funits\u002Fgrass-spirit }}, {{ Forest Spirit # article\u002Funits\u002Fforest-spirit }}, {{ Elder Spirit # article\u002Funits\u002Felder-spirit }}, {{ Nyxi # article\u002Funits\u002Fnyxi }}",[32,33,33,34],"Umbral","—","{{ Spotter Naki # article\u002Funits\u002Fspotter-naki }}, {{ Druid Naki # article\u002Funits\u002Fdruid-naki }}, {{ Pangoan # article\u002Funits\u002Fpangoan }}",{"type":11,"content":36},"Hero units share the combat type of their special unit. The full unit list with combat types can be found in the {{ Unit Overview # article\u002Funits\u002Funits }}.",{"subtitle":38,"dynamicContents":39},"Calculation",[40,42,44,47,49,73,75],{"type":11,"content":41},"In a battle, the strength share of each unit type is calculated first (check out the {{ fight system # article\u002Fsystems\u002Ffight }} for more details). For each unit type, its share of your total strength is multiplied by the share of the enemy strength it counters. The sum over all your unit types is your total effectiveness buff — so if all of your strength counters all of the enemy strength, you get the maximum of \u003Cstrong>+100%\u003C\u002Fstrong>.",{"type":11,"content":43},"Unlike other buffs (runes, field upgrades, artifacts), the effectiveness buff is applied \u003Cstrong>multiplicatively\u003C\u002Fstrong>: your strength is first increased by the sum of all regular buffs and the result is then multiplied by the effectiveness buff.",{"type":45,"content":46},"heading","Example",{"type":11,"content":48},"The attacker sends 400 {{ Guard Nakis # article\u002Funits\u002Fguard-naki }} (Infernal) and 200 {{ Druid Nakis # article\u002Funits\u002Fdruid-naki }} (Umbral) with a raw attack power of 30'000. The defender has 320 {{ Elder Spirits # article\u002Funits\u002Felder-spirit }} (Primal) and 600 {{ Nyxis # article\u002Funits\u002Fnyxi }} (Primal) with a raw defense value of 30'000. Infernal counters Primal, so the Guard Nakis are effective against the entire defending army. The defenders (Primal) would counter Astral units, but the attacker has none.",{"type":50,"content":51},"columnTable",{"rowHeaders":52,"columnHeaders":57,"columns":62},[53,54,55,56],"\u003Cspan style='color: violet'>Guard Naki (Infernal)\u003C\u002Fspan>","\u003Cspan style='color: violet'>Druid Naki (Umbral)\u003C\u002Fspan>","\u003Cspan style='color: darkgreen'>Elder Spirit (Primal)\u003C\u002Fspan>","\u003Cspan style='color: darkgreen'>Nyxi (Primal)\u003C\u002Fspan>",[58,59,60,61],"Strength","Share (%) of own army","Counters % of enemy strength","Effectiveness contribution",[63,67,71,72],[64,65,66,65],"24'000","80%","100%",[68,69,70,70],"6'000","20%","0%",[64,65,70,70],[68,69,70,70],{"type":11,"content":74},"\n\u003Cspan style='color: violet'>Attacker:\u003C\u002Fspan>\nThe Guard Nakis make up 80% of the attack strength and counter 100% of the enemy strength, the Druid Nakis contribute nothing. This gives a total effectiveness buff of \u003Cstrong>+80%\u003C\u002Fstrong>, raising the total attack power from 30'000 to 54'000.",{"type":11,"content":76},"\u003Cspan style='color: darkgreen'>Defender:\u003C\u002Fspan>\nNo defending unit counters Infernal or Umbral, so the defender gets \u003Cstrong>no effectiveness buff\u003C\u002Fstrong> and stays at 30'000. In this fight the attacker would win (other buffs such as field upgrades or runes were ignored for simplicity).",1783193682620]